Shin Okada
Explorer
In 3.5e, PCs who went behind a level from others (duet to death or spending XPs for spells or creating items) he/she eventually catches up with others, because lower-level PC gets more XPs comparing to others. I think this was a really nice change from 3.0e.
But now, in 3.5e, cohorts never get "his share" of XPs but instead get the XP equal to (his level/master's level). That means, a cohort who lost a level or two start to get even fewer XPs and never catches up to the maximum level (PC level-2). I am afraid of that will give players reason to "replace" the cohort.
Are there any way to prevent this?
But now, in 3.5e, cohorts never get "his share" of XPs but instead get the XP equal to (his level/master's level). That means, a cohort who lost a level or two start to get even fewer XPs and never catches up to the maximum level (PC level-2). I am afraid of that will give players reason to "replace" the cohort.
Are there any way to prevent this?