...the whole argument of, "You can't say that something is objectively better than something else!" really ought to be permanently retired from discussions of game editions, since that's a fundamentally non-productive statement and a great way to shut down an otherwise fruitful discussion.
Well, it's usually in response to "
X is objectively better than
Y" which is also pretty much completely unproductive. Besides people like me, Umbran, and Fifth Element disagreeing on the objectivity of it, we have people that object to it being "better" than their preferred edition, and people who already believe that it is "better" and so adds nothing to their opinion.
So, basically, when you say "you can't say that something is objectively better than something else" within the context of "edition X is objectively better [designed, from a technical point, whatever]", it's not productive,
but neither is the claim that they're replying to. Saying something is "objectively better" is pretty much any regard to something else will get people who dislike the label and disagree with your "mischaracterization" of what they like, people who like your label and give support against the first group, and people who think objectively defining "better" in regards to something like "high quality" in RPG design to be a moving target, and unproductive from the start.
So, sure, let's ban "you can't say that something is objectively better than something else." But, let's ban it by never bringing up that Something is objectively "better" or "higher quality" or etc. than Something Else. Because, really, that's not at all productive either.
Instead, let's say what we like, what we dislike, and
why we think something is better at doing what it intends to do. Saying "X is better" and leaving it at that just doesn't help the conversation. As always, play what you like
