I don’t. Again, because my current campaign is all dungeon delving, and I make long rests in a dungeon very dangerous, my players don’t often have the opportunity to take long rests very often in this campaign. I’d estimate that they tend to take long a rest maybe once every 2-3 sessions, though I imagine that might be more frequent in a less dungeon-delvy campaign.Do you have a long rest at the end of every session? Because honestly, my current group
yaksRPs too much to get more than 2-3 combat encounters in each session.
Yep, I do the same. Like I said, one of my current goals is picking up the pace of play so that we can get a full adventuring day in per session instead of one adventuring day taking 2-3 sessions.That's fine, I just tell people to note where they are and we pick up next session. That way I don't have to worry about real-world pacing, just in-game pacing.
No worries, I didn’t take it that wayEDIT: I'm not telling you how to run your game, just something I find useful