Don Durito
Hero
Do you follow the default rules and how many encounters do you actually get in?
I tend to think that the way most tables actually play, they should probably be using some kind of variant rest period.
I honestly don't think I've ever run a game that had more than four combats in a single day.
There's the one night long rest and the week long rest in the DMG.
In Adventures in Middle Earth you can only rest in a sanctuary (so no easy long rests during wilderness travel)
Even in AD&D you didn't just have to sleep. You needed to be rested and then you needed to memorise your spells (15 minutes per spell per spell level - which could take up most of the next day as well)
In 13th Age you just get the equivalent of a long rest every 4 combats. (The GM is free to adjust it if needed but it has no relation to time passed.) However, I suspect most tables would find that too arbritrary.
I tend to think that the way most tables actually play, they should probably be using some kind of variant rest period.
I honestly don't think I've ever run a game that had more than four combats in a single day.
There's the one night long rest and the week long rest in the DMG.
In Adventures in Middle Earth you can only rest in a sanctuary (so no easy long rests during wilderness travel)
Even in AD&D you didn't just have to sleep. You needed to be rested and then you needed to memorise your spells (15 minutes per spell per spell level - which could take up most of the next day as well)
In 13th Age you just get the equivalent of a long rest every 4 combats. (The GM is free to adjust it if needed but it has no relation to time passed.) However, I suspect most tables would find that too arbritrary.