Someone
Adventurer
All (most?) of us can turn off our critical thinking and skeptical abilities of our brains when it comes to people conjuring huge balls of fire with some gestures and weird incantations, or a warrior trading blows with a 15 feet giant and winning. If we couldn´t, we wouldn´t be playing D&D.
However, I´ve noticed that there are details, not neccesarily more fantastical or inherently less plausible that always irks some of us. Some can´t stomach the idea of a fighter wielding two greatswords akimbo, others can´t wrap their minds around the idea of a clerics not getting powers from deities but philosophies. Me, it´s the idea of CR 10+ war machines in the same battefiled as spear-and-shield low level warriors (MM III have a ton of those), among other things.
So, what´s your limit?
				
			However, I´ve noticed that there are details, not neccesarily more fantastical or inherently less plausible that always irks some of us. Some can´t stomach the idea of a fighter wielding two greatswords akimbo, others can´t wrap their minds around the idea of a clerics not getting powers from deities but philosophies. Me, it´s the idea of CR 10+ war machines in the same battefiled as spear-and-shield low level warriors (MM III have a ton of those), among other things.
So, what´s your limit?