D&D 5E So what's exactly wrong with the fighter?

My hope for the fighter was that it would be very simple and not have a "role" badge attached to it. I'm really not understanding some of these complaints. WotC listened to the feedback they received.
 

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My hope for the fighter was that it would be very simple and not have a "role" badge attached to it. I'm really not understanding some of these complaints. WotC listened to the feedback they received.
So in other words, "screw you, I got mine?" Nice.

Nobody's asking WotC to take away anything.
 




My point was to ask what your point is. You responded with... I'm not sure what.

Looks like people are pretty happy with the 5E fighter. That's good.
It is! It's great! And this is one way to expand the options, so even more folks are happy! Just because your favorite Fighter made the cut already, doesn't mean that the folks looking for more should be shut out. (And if the only way for you to be happy is for the only options around to be the ones you yourself like... Well that's kind of sad.)

If you want to play that way, knock yourself out. I'd rather just say "You know when someone is lying to you." I also don't have an urge to limit the number of times per day that warlocks can communicate telepathically or that paladins can be immune to disease. Vancian mechanics for everything are not something I'm interested in, and applying them where there is no underlying gameworld justification is an abomination. A game designed around that premise is not a game I will invest time in playing. Fortunately 5E is not designed around that premise.
Going back to this since I'm stuck at home with a sick kid...

I don't want more daily usage than we have, and always on declarative usage is great! I'm arguing for more fiat abilities. More characters able to make declarations about the game world. If those need to be use-limited for balance reasons, like the Lucky feat is, or like spells are, that's fine.
 

So in other words, "screw you, I got mine?" Nice.

Nobody's asking WotC to take away anything.

those are your words not mine. Not everyone got what they wanted with 5e. You just need to accept that.

btw, I think you need ask WotC for much more than simply a new 4e styled fighter, you'll need a new splat book that enables that entire playstyle.
 

those are your words not mine. Not everyone got what they wanted with 5e. You just need to accept that.

btw, I think you need ask WotC for much more than simply a new 4e styled fighter, you'll need a new splat book that enables that entire playstyle.
Need to accept what? That the game's a closed book rather than a living, changing edition? No way. :)

And what playstyle would that be exactly?
 

Need to accept what? That the game's a closed book rather than a living, changing edition? No way. :)

And what playstyle would that be exactly?

IMO, WotC did a terrible job of providing official options everyone needed. For example, I hate the healing/resting rules. Even the optional rules in the DMG don't give me what I'm looking for. With that said, I certainly don't consider the game to be a closed book. Of course, I'm willing to accept that my desire for old school healing/resting rules is a minority opinion. I may in fact never see an optional rule in that regard that makes me happy.

Some playstyles are just not compatible with each other. I can't say much about your playstyle, but it sounds a bit gamist with a heavy focus on miniture/grid combat.
 

It is! It's great! And this is one way to expand the options, so even more folks are happy! Just because your favorite Fighter made the cut already, doesn't mean that the folks looking for more should be shut out. (And if the only way for you to be happy is for the only options around to be the ones you yourself like... Well that's kind of sad.)

Going back to this since I'm stuck at home with a sick kid...

I don't want more daily usage than we have, and always on declarative usage is great! I'm arguing for more fiat abilities. More characters able to make declarations about the game world. If those need to be use-limited for balance reasons, like the Lucky feat is, or like spells are, that's fine.

I haven't seen a proposal in this thread. Maybe I overlooked a post. What's the "this" that would expand the options? Link?
 

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