So what's your plot so far?

Lalalei2001

Explorer
Mine's a Call of Cthulhu plot. The story?

[goes into movie-trailer mode]

Germany, 1945.

The war in Europe is almost at its end. Millions have died honorably, and millions have been senselessly slaughtered.
The Allies are nearing Berlin; in months, it will be over for the Nazis.

But in the place where the heart of the war machine lies, a sinister plot is hatching...

The players have discovered through much investigation that Adolf Hitler is trying to summon the Elder Gods, which will effectively destroy Earth. Which is bad.

His reason?

The madman wants to take the world with him when he dies...

DUN DUN DUNNNNN!

So that's as far as we've gotten so far. :)
 

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My plot is totally orginal:
A drow, duel scimitar welding ranger must throw an evil magic ring into a volcano. ;)
 

The plot for my next Star Wars game:

The players want to collect a bounty and grab an Imperial officer.

The guy they are going to collect the bounty on was totally wronged.

This guy is going to use totally wrong methods in order to right what happened to him.

The guys who put out the bounty are bastards.

In order to find the guy, they have to decide whether or not to let him do something totally wrong or screw someone else.

Bad things are going to happen to an NPC the players know unless they go to save said NPC. If they go to save the NPC, it will be much more difficult to grab the Imperial officer.

Yep, that's pretty much it.

edit: almost.
 



A drow city and the neighboring dwarf stronghold are pawns in a material-plane-spanning wager between archdevils. Essentially, the bet is whether LE can more successfully corrupt LG or CE. Also, the jungle houses a bizarre offshoot of the drow which has been corrupted by the Far Realm, and worships The Centipede rather than the spider queen. Eventually the campaign should be a running free-for-all between the PCs (orthodox drow), the Dispater-worshiping drow, the Mephistopheles-worshiping dwarves, the orthodox dwarves, the half-chaos-beast jungle drow, and whatever the heck else I feel like throwing in. If the game progresses far enough, Lolth will suggest that the PCs free Levistus as a way to pay back the archdevils.
 


Xanxost, a slaad "scholar", has discovered that the Apotheosis Device, an eldritch artifact that can advance a fiend with alarming rapidity, was not as lost as previously thought. Hired to destroy it, the PCs must first piece together a specific sword to break the thing, then find the citadel deep within Acheron where it is hidden. This would be difficult in and of itself, but the PCs have several bounties on their heads, have an unpleasant tendency of making powerful enemies... and are being aided in their quest by the arcanaloth crimelord Shemeska the Marauder. They're not sure yet which part is more worrisome.

Demiurge out.
 

the party hasn't quite figured it out yet, they see pieces here and there but I don't think the realize how well attached it all is
 

I'm with Crothian. The party has threads that they're following, but none of them are the "meta-plot" of the campaign as of yet. They'll bump into it eventually and figure out that they've been mixed into it all along without realizing.

Right now they're following the animated body of a past PC who died fighting a cult leader. They're not sure what their undead-friend is up to, but they know they don't like it :).

NCSUCodeMonkey
 

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