Adipiscing elit.Lizard said:Is that Latin for "I do not actually have any facts to refute your argument, so, I'm going to try to be witty and hope no one notices"?
Adipiscing elit.Lizard said:Is that Latin for "I do not actually have any facts to refute your argument, so, I'm going to try to be witty and hope no one notices"?
Lizard said:Gee, they started playing WoW in 1974?
One of the earliest innovations in gaming was the removal of classes, with Runequest being one of the first biggies. You could pretty much make any character you wanted there. And, for what it's worth, everyone had access to basic combat/utility spells at no "cost" in other skills, and everyone would eventually join a rune cult and get access to powerful/specialized magic. (Sort of like a paragon path...) Yet, while RQ certainly had its fans, it never came close to D&D with its bland fighters, glass mages, and mobile medkit clerics, nor did D&D incorporate RQ concepts in AD&D, AD&D 2, BECMI, or D&D 3.
Yet now, suddenly, it's become a good idea, despite no market demand for it -- and no obvious shift to other RPGs which already offer that playstyle?
Why is that?
Dude, your posts got deleted the last time you did this. Plz don't start that again.hong said:Lorem ipsum dolor.
We already discussed that this was an error, and Ritual Casting is actually heroic tier.Jer said:Personally I'm disappointed that the ritual casting rules apparently require non-spellcasters to be "Paragon tier" before you can pick up the Ritual Casting feat. That's a shame - it strikes me that there's a certain type of Fighter/Magic-User concept that can be built from taking a fighter base class, training in Arcana, and taking the Ritual Casting feat.
I think you'll find plenty of demand for it now that it's a part of the game w/the D&D brand.Lizard said:Yet now, suddenly, it's become a good idea, despite no market demand for it -- and no obvious shift to other RPGs which already offer that playstyle?
Because it's now part of the D&D brand. Why else?Why is that?
Jer said:This is one of the most disgustingly insulting things I've seen you say on these boards, Lizard. I like your posts normally, and I think you have a lot of insight in many areas, but this is just rude and insulting to a lot of players.
Personally I'm disappointed that the ritual casting rules apparently require non-spellcasters to be "Paragon tier" before you can pick up the Ritual Casting feat. That's a shame - it strikes me that there's a certain type of Fighter/Magic-User concept that can be built from taking a fighter base class, training in Arcana, and taking the Ritual Casting feat.
Lizard said:It's not my opinion, it's what the design intent is based around. I'm not just discussing ritual casting -- I've got no problem with people burning 2-3 feats to do what a wizard can do out of the box -- but the entire 'new paradigm'. The game design is ruthlessly egalitarian, and presumes that uniformity in play style is desired by the player base. I disagree, and the weight of history (that D&D has always supported diverse classes even when other games embraced uniformity) is on my side, Hong's attempts to remember his High School latin notwithstanding.
Its your opinion of what the design intent is based upon, filled with insulting terms. Its also an implication that the game was designed for people who possess certain listed negative characteristics, paired with the implication that someone who likes the game must therefore have those negative characteristics.Lizard said:It's not my opinion, it's what the design intent is based around.