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So.... why, exactly, is Lay on Hands an at-will?

There is a lot of evidence that the powers in the player's handbook aren't all written with the same underlying methodology. For example, commander's strike vs every other power that does what it does.

Rage strike, the barbarian power, also started it's life as an at will, but was changed to a daily in the final version. Honestly, I'd like an undated PHB 1. Not DnD 4.5, just Player's Handbook 1 revised. The sort of modular way that 4e is being built now would allow you to just change the PHB classes while leaving the rest of the classes intact with little effect.
 

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A lot of the class features are weird with the encounter/at-will etc subgroupings. I'm not sure what they should be called, but with magical items and the like, I would tend to think encounters are best, as dominate is too bad for at-wills and there are several ways to get Dailies back.
 

Actually, you're both right :p
Though to be fair, a paladin's wis mod is likely to be much lower than the number of surges he has at any one time (except maybe towards the end of the adventuring day, assuming he hasn't expended that many uses of lay on hands).

Kinda interesting - an at-will that is limited by your wis mod or amount of healing surges, whichever is lower.
 




that's my point. When dealing with powers that can be used not at will, not once per encounter, and not once per day, using the distinctions is for no reason except continuity. This is a useless thread imo.
 



To try to convince people its a useless topic?

>.>

Look, I came here because I noticed an inconsitency in the Player's Handbook. (You can't argue that there are plenty of them.) And instead of being helpful, or in any way whatsoever constructive, you've wasted both your own time and mine in order to "convince people it's a useless topic". If you disagree, simply say so and let that be the end of it. Are you trying to be malicious, or do you honestly have nothing better to do?
 

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