Mustrum_Ridcully
Legend
For Energy Substitution: If you consider it, I would recommend cold. It is a "natural" form of energy you often encounter in the wilderness, and it is the opposite of your standard energy type - Fire. Few enemies are immune or resistant to both energy types, in fact are many especially vulnerable to the one type and immune to the other.
So, for high level spells: You might memorize Flame Blade and Cold Blade, Flame Strike and Cold Strike.
On the other hand, my Druid took feats like Endurance and Alertness - but he is a shifter.
I can still recommend Combat Reflexes, since most powerful forms have reach (including your natural form if you use a Longspear).
Improved Initiative is useful for anyone (be sure to Entangle the enemies at start).
Natural Spell is more or less a must, since you certainly want to keep casting in your animal form and you have only a limited number of times for switching between human and animal form.
Masters of the Wild has also something like Quicken Shape, that allows you to change form as move action - If you are not going to become shifter (and losing all spell progression), this might be a good idea, at least at higher levels.
Unfortunately, being an Elf won`t help you much in regards to typical elven weapons (you are not allowed to use them being a Druid), but the best way to still "simulate" being an Elf might be choosing the Flame Blade as your weapon of choice. (2nd level spell, I believe). You won`t get nearer to a Longsword or Rapier.
The sling is not a good "archer" weapon, but its the only ranged weapon you may use. I would not recommend concentrating on it, though it might have it uses.
Mustrum Ridcully
So, for high level spells: You might memorize Flame Blade and Cold Blade, Flame Strike and Cold Strike.
On the other hand, my Druid took feats like Endurance and Alertness - but he is a shifter.

I can still recommend Combat Reflexes, since most powerful forms have reach (including your natural form if you use a Longspear).
Improved Initiative is useful for anyone (be sure to Entangle the enemies at start).
Natural Spell is more or less a must, since you certainly want to keep casting in your animal form and you have only a limited number of times for switching between human and animal form.
Masters of the Wild has also something like Quicken Shape, that allows you to change form as move action - If you are not going to become shifter (and losing all spell progression), this might be a good idea, at least at higher levels.
Unfortunately, being an Elf won`t help you much in regards to typical elven weapons (you are not allowed to use them being a Druid), but the best way to still "simulate" being an Elf might be choosing the Flame Blade as your weapon of choice. (2nd level spell, I believe). You won`t get nearer to a Longsword or Rapier.
The sling is not a good "archer" weapon, but its the only ranged weapon you may use. I would not recommend concentrating on it, though it might have it uses.
Mustrum Ridcully
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