Imaculata
Hero
A descriptive approach and an active approach are treated the same by me. However, in both cases I will lower the difficulty of the DC if the approach stated is clever. If a player role-plays particularly well, I may just give them an automatic success at what ever they are trying to accomplish. But a player who states a very clever approach, can be rewarded the same way.
For example, a player who states "I sneak past the guards" may need to make a check. But a player who states "I wait till the guards are occupied, and then sneak past them" may have an automatic success, or a lowered difficulty.
For example, a player who states "I sneak past the guards" may need to make a check. But a player who states "I wait till the guards are occupied, and then sneak past them" may have an automatic success, or a lowered difficulty.