Mattachine
Adventurer
In D&D, the remedy for removing petrification is similar to the remedy for raising someone from the dead, except with a lesser penalty. Typically, it requires a spell effect of level 5 or 6.
There are other conditions that are SoSomething (like paralysis), but petrification is the equivalent of death in-game, except that there is a different remedy.
I think the new edition, from the get-go, should offer versions of monsters with different strengths of SoD or SoSomething effects, as mentioned above.
For spells, I think making SoD spells even higher level, and making them tougher to cast (unavoidable penalty to caster, long casting time, etc.) would both help.
The highest level SoD spells should be done away with, or available to only epic casters.
There are other conditions that are SoSomething (like paralysis), but petrification is the equivalent of death in-game, except that there is a different remedy.
I think the new edition, from the get-go, should offer versions of monsters with different strengths of SoD or SoSomething effects, as mentioned above.
For spells, I think making SoD spells even higher level, and making them tougher to cast (unavoidable penalty to caster, long casting time, etc.) would both help.
The highest level SoD spells should be done away with, or available to only epic casters.