(Psi)SeveredHead said:If you're fighting a solar, you're probably evil. Good luck gating in solars... they'll use those slaying arrows on you.
About the only disadvantage of the solar is that it has low treasure. (Yes, it has a serious kick-butt weapon, but it isn't decked out with Scrolls, Rings of Protection, Cloaks of Resistance, etc - then again, the only item it would really want is the Ring, and maybe some single-use items).
PCs can boost their ACs to be higher than the Solars, without using Polymorph spells.
On the other hand, the solar actually has decent mental stats, giving it's magical abilties good save DCs. Perhaps not as high as a 19th-level cleric's, and the lack of magic-based feats doesn't help, but it can cast spells while it's sword carves you to bits.
(And it has 4 attacks. There's a typo in the MM.)
James McMurray said:Haven't seen erratta for that, but it makes sense. 4 attacks per round with a dancing Vorpal sword is still nothing to scoff at.![]()
James McMurray said:Of course, if you're 19th level fighting a Solar, you can always gate in Solar(s) of your own to fight.
James McMurray said:Huh? It has double goods, and standard items. It can be decked out with scrolls, rings, cloaks, etc. if it wants to be.