Solo 3.5 D&D game for Verbatim (OoC Thread)


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If no one minds me butting my head in here can I make a suggestion? Since you only have one player why don't you play around with rules you would normally be hesitant about?

In Jarval's and my solo game we are playing with allot of the rules from Unearthed Arcana including gestalt characters. I mean your chance of making the came unbalanced is very hard to do in a one PC only game so you might as well make them easy to remember and remarkable all at the same time.

Anyhow have fun! :D

EDIT: Nice rules by the way I believe that's 44 points. :)
 
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Groovy deal on the stats, so I will start on a char sheet tomorrow at the office.

As for going with something out of the Unearthed Arcana, if Mith wants to work something like that in through the course of the game, that would be cool with me.

What are your two coppers Mith?
 

I don't have the book and did not plan on getting it, but if you like something from it and don't mind explaining it, then that's 'cool'... unless I simply hate it, of course. :)
 

Mith...I think for now, we may have to put a can-ex on this game. My summer schedule is starting to fill up fast, and I don't want to start something and then have to back out on you. However, if you want to open the concept up to someone else on the board, I know they would jump at the chance.
 

Cool beans... I may do that, but in truth I was just going to do this so I did not leave you high and dry... like so many others.

No worrys mate!
 

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