thormagni
Explorer
I just made these feats up to simulate the guy who takes out a room full of opponents with a blaze from his six-shooter or a fellow with the lever action rifle that sweeps the street.They are based on Cleave and Great Cleave, but with a firearm.
Clearin’ the Room
You can sweep a room, takin’ out many of your opponents in a blaze of gunfire.
Prerequisites: Dex 13+, Point Blank Shot, Rapid Shot.
Benefit: If you deal an opponent enough damage with a ranged weapon to make it drop (typically by dropping it to below 0 hit points, causing massive damage that kills it, etc.) you get an immediate, extra ranged attack against another opponent within your first range increment. The extra attack is with the same weapon and with the same bonus as the first attack. Having to switch weapons or running out of ammunition means the Clearin’ the Room is over. This is a full attack action and a character can do nothing else except take a 5-foot step or other free actions.
Note: This is a ranged version of Cleave.
Greater Clearin’ the Room
You are especially fast with a gun, takin’ out a roomful of your opponents in a blaze of gunfire.
Prerequisites: Dex 15+, Point Blank Shot, Rapid Shot, Clearin’ the Room, Base Attack Bonus +4
Benefit: The same as Clearin’ the Room except you can attack more than one opponent after the first. Again, having to switch weapons or running out of ammunition means the Greater Clearin’ the Room is over. This is a full attack action and a character can do nothing else except take a 5-foot step or other free actions.
Clearin’ the Room
You can sweep a room, takin’ out many of your opponents in a blaze of gunfire.
Prerequisites: Dex 13+, Point Blank Shot, Rapid Shot.
Benefit: If you deal an opponent enough damage with a ranged weapon to make it drop (typically by dropping it to below 0 hit points, causing massive damage that kills it, etc.) you get an immediate, extra ranged attack against another opponent within your first range increment. The extra attack is with the same weapon and with the same bonus as the first attack. Having to switch weapons or running out of ammunition means the Clearin’ the Room is over. This is a full attack action and a character can do nothing else except take a 5-foot step or other free actions.
Note: This is a ranged version of Cleave.
Greater Clearin’ the Room
You are especially fast with a gun, takin’ out a roomful of your opponents in a blaze of gunfire.
Prerequisites: Dex 15+, Point Blank Shot, Rapid Shot, Clearin’ the Room, Base Attack Bonus +4
Benefit: The same as Clearin’ the Room except you can attack more than one opponent after the first. Again, having to switch weapons or running out of ammunition means the Greater Clearin’ the Room is over. This is a full attack action and a character can do nothing else except take a 5-foot step or other free actions.