In place of Base attack bonus and saving throws, we can put new skill.
Melee combat (Str)
Ranged combat (Dex)
Fort save = Con untrained check
Will save = Wis untrauned check
Ref save = Dex untrained check
Like CoC d20 any character chose Core and non Core skill and get 8 + Int modifier points to spend in (x4 first level).
Weapon proficency rules if a character can efficently use a weapon.
What do you think?
See you
Davide
Melee combat (Str)
Ranged combat (Dex)
Fort save = Con untrained check
Will save = Wis untrauned check
Ref save = Dex untrained check
Like CoC d20 any character chose Core and non Core skill and get 8 + Int modifier points to spend in (x4 first level).
Weapon proficency rules if a character can efficently use a weapon.
What do you think?
See you
Davide