Vigilance
Explorer
I've been working on an alternate psionics system for OSRIC for awhile now, here's a look.
Clairsentience
Clairsentience is the psychic ability to see the future. While this is the most widely claimed psychic ability among charlatans (followed closely by psychic healing abilities), true prophets are rare and powerful individuals.
Level 1
Combat Prescience
Comprehend Languages
Detect Magic
Detect Invisibility
Level 2
Blindness
Combat Awareness I
Know Alignment
Locate Object
Level 3
Clairaudience
Clairvoyance
Combat Awareness II
Dispel Illusion
Level 4
Danger Sense I
Divination
Speak with Dead
Tongues
Level 5
Contact Other Plane
Sensory Overload
True Seeing
Level 6
Danger Sense II
Find the Path
Legend Lore
Level 7
Alter Reality
Foresight
Vision
Empathy
Empathy is the ability to detect and influence emotions. Since emotions have a profound influence on the body, triggering physical changes and being fed by them in turn, this ability also imparts the ability to influence the physical form, especially where it intersects with emotion. For example, by affecting the intersection of pain between the body and the mind, this discipline grants many healing abilities.
Level 1
Cure Light Wounds
Empathic Link
Friends
Remove Fear
Level 2
Empathic Healing I
Scare
Strength
Level 3
Empathic Bond I
Fear
Suggestion
Level 4
Dispel Exhaustion
Emotion
Empathic Bond II
Level 5
Cure Serious Wounds
Empathic Healing II
Id Insinuation
Level 6
Cure Critical Wounds
Empathic Healing III
Mass Suggestion
Level 7
Legacy of Pain
Soul Bond
Telepathy
Telepathy is the ability to read and control minds directly through the power of thought. Along with telekinesis this is one of the iconic psychic disciplines.
Level 1
Command
Hypnotism
Sleep
Level 2
Charm Person or Mammal
ESP
Invisibility
Level 3
Hold Animal
Hold Person
Psychic Knife
Level 4
Charm Monster
Dominate I
Tongues
Level 5
Dominate II
Ego Whip
Hold Monster
Level 6
Fortress of the Super-Ego
Psychic Blade
Psychic Transference
Level 7
Astral Spell
Collective Unconscious
Puppeteer
Telekinesis
Level 1
Entangle
Jump
Push
Shield
Level 2
Bounding Step
Dancing Weapon I
Levitate
Level 3
Fly
Protection from Normal Missiles
Telekinetic Hammer
Level 4
Dancing Weapon II
Fumble
Soaring Flight
Level 5
Mass Flight
Protection from Slashing and Piercing
Telekinesis
Level 6
Blade Barrier
Dancing Weapon III
Telekinetic Vise
Level 7
Earthquake
Reverse Gravity
Telekinetic Chokehold
Clairsentience
Clairsentience is the psychic ability to see the future. While this is the most widely claimed psychic ability among charlatans (followed closely by psychic healing abilities), true prophets are rare and powerful individuals.
Level 1
Combat Prescience
Comprehend Languages
Detect Magic
Detect Invisibility
Level 2
Blindness
Combat Awareness I
Know Alignment
Locate Object
Level 3
Clairaudience
Clairvoyance
Combat Awareness II
Dispel Illusion
Level 4
Danger Sense I
Divination
Speak with Dead
Tongues
Level 5
Contact Other Plane
Sensory Overload
True Seeing
Level 6
Danger Sense II
Find the Path
Legend Lore
Level 7
Alter Reality
Foresight
Vision
Empathy
Empathy is the ability to detect and influence emotions. Since emotions have a profound influence on the body, triggering physical changes and being fed by them in turn, this ability also imparts the ability to influence the physical form, especially where it intersects with emotion. For example, by affecting the intersection of pain between the body and the mind, this discipline grants many healing abilities.
Level 1
Cure Light Wounds
Empathic Link
Friends
Remove Fear
Level 2
Empathic Healing I
Scare
Strength
Level 3
Empathic Bond I
Fear
Suggestion
Level 4
Dispel Exhaustion
Emotion
Empathic Bond II
Level 5
Cure Serious Wounds
Empathic Healing II
Id Insinuation
Level 6
Cure Critical Wounds
Empathic Healing III
Mass Suggestion
Level 7
Legacy of Pain
Soul Bond
Telepathy
Telepathy is the ability to read and control minds directly through the power of thought. Along with telekinesis this is one of the iconic psychic disciplines.
Level 1
Command
Hypnotism
Sleep
Level 2
Charm Person or Mammal
ESP
Invisibility
Level 3
Hold Animal
Hold Person
Psychic Knife
Level 4
Charm Monster
Dominate I
Tongues
Level 5
Dominate II
Ego Whip
Hold Monster
Level 6
Fortress of the Super-Ego
Psychic Blade
Psychic Transference
Level 7
Astral Spell
Collective Unconscious
Puppeteer
Telekinesis
Level 1
Entangle
Jump
Push
Shield
Level 2
Bounding Step
Dancing Weapon I
Levitate
Level 3
Fly
Protection from Normal Missiles
Telekinetic Hammer
Level 4
Dancing Weapon II
Fumble
Soaring Flight
Level 5
Mass Flight
Protection from Slashing and Piercing
Telekinesis
Level 6
Blade Barrier
Dancing Weapon III
Telekinetic Vise
Level 7
Earthquake
Reverse Gravity
Telekinetic Chokehold