Some OSRIC psionics

Vigilance

Explorer
I've been working on an alternate psionics system for OSRIC for awhile now, here's a look.

Clairsentience

Clairsentience is the psychic ability to see the future. While this is the most widely claimed psychic ability among charlatans (followed closely by psychic healing abilities), true prophets are rare and powerful individuals.

Level 1
Combat Prescience
Comprehend Languages
Detect Magic
Detect Invisibility

Level 2
Blindness
Combat Awareness I
Know Alignment
Locate Object

Level 3
Clairaudience
Clairvoyance
Combat Awareness II
Dispel Illusion

Level 4
Danger Sense I
Divination
Speak with Dead
Tongues

Level 5
Contact Other Plane
Sensory Overload
True Seeing

Level 6
Danger Sense II
Find the Path
Legend Lore

Level 7
Alter Reality
Foresight
Vision

Empathy

Empathy is the ability to detect and influence emotions. Since emotions have a profound influence on the body, triggering physical changes and being fed by them in turn, this ability also imparts the ability to influence the physical form, especially where it intersects with emotion. For example, by affecting the intersection of pain between the body and the mind, this discipline grants many healing abilities.

Level 1
Cure Light Wounds
Empathic Link
Friends
Remove Fear

Level 2
Empathic Healing I
Scare
Strength

Level 3
Empathic Bond I
Fear
Suggestion

Level 4
Dispel Exhaustion
Emotion
Empathic Bond II

Level 5
Cure Serious Wounds
Empathic Healing II
Id Insinuation

Level 6
Cure Critical Wounds
Empathic Healing III
Mass Suggestion

Level 7
Legacy of Pain
Soul Bond

Telepathy

Telepathy is the ability to read and control minds directly through the power of thought. Along with telekinesis this is one of the iconic psychic disciplines.

Level 1
Command
Hypnotism
Sleep

Level 2
Charm Person or Mammal
ESP
Invisibility

Level 3
Hold Animal
Hold Person
Psychic Knife

Level 4
Charm Monster
Dominate I
Tongues

Level 5
Dominate II
Ego Whip
Hold Monster

Level 6
Fortress of the Super-Ego
Psychic Blade
Psychic Transference

Level 7
Astral Spell
Collective Unconscious
Puppeteer

Telekinesis

Level 1
Entangle
Jump
Push
Shield

Level 2
Bounding Step
Dancing Weapon I
Levitate

Level 3
Fly
Protection from Normal Missiles
Telekinetic Hammer

Level 4
Dancing Weapon II
Fumble
Soaring Flight

Level 5
Mass Flight
Protection from Slashing and Piercing
Telekinesis

Level 6
Blade Barrier
Dancing Weapon III
Telekinetic Vise

Level 7
Earthquake
Reverse Gravity
Telekinetic Chokehold
 

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