Sidekick
First Post
I'll chip in here on the "if it exists in D&D it exists in Eberron" thing.
HellCow (Keith Baker) has said before, and the general intent behind all his stuff seems to be this
If its in CORE D&D then it's in Eberron. Everything else can have a place found for it at the DMs discretion.
--
Now the exception to that is Psionics - while not technically 'core' its built into the setting (first one that takes that stand point) and thus, in my opinion makes incorporating the XPH at lot easier.
As for the pulp thing - meh just don't play it up too much. me I've had lightning rail robberies that the PCs have thwarted. I've blown up skycoaches in Sharn on them (bye bye NPC). but I've also had good ole fashioned dungeon crawls in Xendrix (think cloying jungles), vanilla evil guys who the PCs have to stomp on.
I'm also currently running my group through the Red Hand of Doom.
The pulp/noir feel is there as a guide, thats all.
The overriding message for a Eberron DM is this
"You're the DM, therefore it's YOUR Eberron. Play it how you want and the rest be damned!"
HellCow (Keith Baker) has said before, and the general intent behind all his stuff seems to be this
If its in CORE D&D then it's in Eberron. Everything else can have a place found for it at the DMs discretion.
--
Now the exception to that is Psionics - while not technically 'core' its built into the setting (first one that takes that stand point) and thus, in my opinion makes incorporating the XPH at lot easier.
As for the pulp thing - meh just don't play it up too much. me I've had lightning rail robberies that the PCs have thwarted. I've blown up skycoaches in Sharn on them (bye bye NPC). but I've also had good ole fashioned dungeon crawls in Xendrix (think cloying jungles), vanilla evil guys who the PCs have to stomp on.
I'm also currently running my group through the Red Hand of Doom.
The pulp/noir feel is there as a guide, thats all.
The overriding message for a Eberron DM is this
"You're the DM, therefore it's YOUR Eberron. Play it how you want and the rest be damned!"