cmbarona
First Post
1) I know Rogues have comparatively high attack bonuses once everything adds up. Do the benefits of taking Power Attack outweigh the costs in their case?
2) I'm interested in making a halfling quickblade (MP Paragon Path, page 94). I like the idea of the stance they get, but I'm curious about making melee basic attacks as a result. If I'm to do a little optimization, my Strength won't be incredibly high. Are there any ways available yet to supplement my Dex instead of Str? Or some ways to use At-wills instead of melee basic attacks? (I know of Horned Helm, but that's it).
3) I'm looking for ways to boost my AC, especially against OAs. How do the costs and benefits weigh out when considering getting a parrying dagger? Am I ulitmately better off investing in Con and getting myself a light shield? Are there any particularly useful enchantments for a dagger I intend to keep only in my off-hand? (I know Parrying is nice, but that's the only appealing one I've seen thus far).
2) I'm interested in making a halfling quickblade (MP Paragon Path, page 94). I like the idea of the stance they get, but I'm curious about making melee basic attacks as a result. If I'm to do a little optimization, my Strength won't be incredibly high. Are there any ways available yet to supplement my Dex instead of Str? Or some ways to use At-wills instead of melee basic attacks? (I know of Horned Helm, but that's it).
3) I'm looking for ways to boost my AC, especially against OAs. How do the costs and benefits weigh out when considering getting a parrying dagger? Am I ulitmately better off investing in Con and getting myself a light shield? Are there any particularly useful enchantments for a dagger I intend to keep only in my off-hand? (I know Parrying is nice, but that's the only appealing one I've seen thus far).