Vaalingrade
Legend
What do ya got?What do you have against DM empowerment??
What do ya got?What do you have against DM empowerment??
No I wouldn't. I would just decide in the moment. Does it make sense for that character to have a chance at that thing? Worked as a scribe? Sure, roll to see if you know that bit of history or whatever.I don't see this as a problem. A, B or C? Any of them applies.
When I DM, I actually added a few skills that overlap. Some different ability scores. Like Intimidation (Str) and Browbeat (Str) or Surgery (Wis) and Medicine (Wis). Worked wonders. Confusion plummet.
You would then have to describe what every Backgrounds knows. Starting the whole process and problem all over again.
Don't I know it...Nothing.I mostly DM.
My point is that without a framework giving by the game or the time, the imagination or possible imagination of an action.
A person who does X in real life might have a different idea of how Easy or Hard doing an application of X might be than a person who has never done X and only seen it. And the first person might have a different perception of the same thing in comparison with the rules.
And this situation is often glossed over in the TTRPG community.
Why on earth would D&D need to differentiate that?Powerlifer vs Decathlete vs Gymast vs Triathelete
Same reason there are Arcane Religion Nature and History skills.Why on earth would D&D need to differentiate that?
That doesn't match up.Same reason there are Arcane Religion Nature and History skills.
By that logic there should only be a single Knowledge skill.That doesn't match up.
Athletics and Acrobatics covers mostly what you need. These primary skills can allow a table to homebrew specialities i.e. Swimming, Jumping, Running, Climbing, Tight Rope Walking, Gymnastics, Throwing...etc
Maybe you want to give a PC Expertise/Advantage for a Speciality.
Lifting, on the other hand, should not be a skill, but instead treated as a straight Strength check for most people. If you believe someone would be proficient in it due to their extra mural pass-time or their profession then just give them the proficiency bonus - there is no need, IMO, to create a further skill for it.
If a table is inclined to increase detail one could create specialities within Arcane, Religion, Nature and History skills.
That's a good point. Does it say anything like this in the DMG? Because it should.Lifting, on the other hand, should not be a skill, but instead treated as a straight Strength check for most people. If you believe someone would be proficient in it due to their extra mural pass-time or their profession then just give them the proficiency bonus - there is no need, IMO, to create a further skill for it.
Lifting, on the other hand, should not be a skill, but instead treated as a straight Strength check for most people. If you believe someone would be proficient in it due to their extra mural pass-time or their profession then just give them the proficiency bonus - there is no need, IMO, to create a further skill for it.
That's a good point. Does it say anything like this in the DMG? Because it should.
By that logic there should only be a single Knowledge skill.