Lockridge
First Post
Interesting discussion.
"Balance in all things" as they say.
I don't mind my child playing video games (and becoming familiar with that medium) but I would hate it if that were all my child was doing for entertainment.
The special challenge that video games represent is that it is a very fast endorphine injection. Everything moves fast with no attention span required. But the real problem is that video games are by their very nature marketing tools. They are designed to be addictive. We all know what its like to want to make it to that next level (and the one after and so on). Imagine that sort of influence on a kid - some adults lose sleep or miss work over it.
The worst that I remember when I was a kid was the need to collect cards or the desire to watch cartoons. But in that case the cartoons were over after a while. Collecting cards ends when you run out of money or can't get to the store.
Parents face a difficult challenge and must always work to allow (read: make) their children try different things.
"Balance in all things" as they say.
I don't mind my child playing video games (and becoming familiar with that medium) but I would hate it if that were all my child was doing for entertainment.
The special challenge that video games represent is that it is a very fast endorphine injection. Everything moves fast with no attention span required. But the real problem is that video games are by their very nature marketing tools. They are designed to be addictive. We all know what its like to want to make it to that next level (and the one after and so on). Imagine that sort of influence on a kid - some adults lose sleep or miss work over it.
The worst that I remember when I was a kid was the need to collect cards or the desire to watch cartoons. But in that case the cartoons were over after a while. Collecting cards ends when you run out of money or can't get to the store.
Parents face a difficult challenge and must always work to allow (read: make) their children try different things.