Jeremy said:Anyone else see the new title to this thread, the author, and then figure there was a whole Sep thread they missed?
Ok. So I'm an idiot. I'm optimistic!
Lela said:
Well, it showed up in my e-mail and, for the life of me, I couldn't remember ever reading a Story Hour with that name.
Which isn't so odd I guess, considering how many Story Hours I read. But still.
Jackylhunter said:I'd also love to see something about Nwms staff. Where did he get the Orb of Storms? How did you (Sep) come up with a cost to combine the Orb with the Staff? I guess I'm assuming that Nwm made the thing during play, and didn't start out with it.
Jeremy said:Anyone else see the new title to this thread, the author, and then figure there was a whole Sep thread they missed?
Sepulchrave,
How far behind is the story hour from what the party is currently up to?
And (in real time) has Nehael been rescued yet? Is it close?
A little while ago, you mentioned that you didn't want to elaborate upon/reveal too much about the whole idea of the Q1 planes being demiplanes in Wyre vs. alternate Prime Material Planes in Q1. So, my question is, do some of the sects within or outside of Oronthonian orthodoxy address this query?
From what you've revealed, it would seem quite plausible for some sects (perhaps very conservative Heterodox sects, if such exist) to espouse an Zelanzy/Amber-like Wyre-centric view of creation, and for other such sects to counter these claims (perhaps the Transaxiomatic philosophy, the Irrenite Heresy, and/or the Urgic Mysitics?). Basically, I'm asking if Oronthonism addresses the uniqueness of life/creation, and how the ramifications of that truth (Truth?) are applied within game/rules setting in which other gods, planes, demons, and non-divine philosophies/forces can power divine spells, planar energies, etc. (Does that make sense?).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.