Sons of Krauss Age of Worms Adventure Path (IC)

At Gregor's mention of a shield, Owen recalls how that didn't help him against the wolves. He is kind of brought back to reality about where they re and what just happened. He realizes that if we do come across something like that again, he doesn't want to be upfront. "I'll let you have the honors Gregor," Owen states with a smile on his face and a sigh of relief that he won't be the one to get mauled by wolves if more are down here.

OOC: It was gonna be the stairs, but don't worry about it. Owen is going to let Gregor lead the way.
 

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Alexi

“I wouldn't mind to be rich. There are worse things to be. But that lantern surely looks nice, see that it doesn't break, Owen, when you're rolling over the floor again!”

Alexi takes up a position in the middle of the group, being too curious to stay behind and too afraid to move in front. Besides, someone must make sure that Gregor isn't running into trouble again. Being too anxious to protect everyone, he sometimes tends to forget his own safety.
 

Mista Collins said:
As much as Owen enjoys the mural, but he wants to see what else might be found in this dungeon. "Man, this gets more exciting the longer we stay in here. I bet we will be rich. Wouldn't that be nice Alexi! No more begging and slumming for us," Owen says as he trots over to the cobwebbed covered archway with lantern in hand and a small skip in his step. His young mind seems to have already forgotten the fact that they were fighting for their lives not too long ago. "So Majakilar, how much more treasure do you think we will find?"

Majakilar grins broadly "Even a little will be enough to leave the life of a miner behind."

As they continue exploring, Majakilar advances to the front with Gregor again, guiesarme in hand.
 

You know, I've got a good eye for finding mechanisms in stonework...
Azten hesitantly suggests. Then, a bit more quietly adds "But I'll need someone to keep the wolves off me."

OOC:
Search +2, Spot +3, (both add +2 for stonework (Stonecunning) )​
 

The group slowly pushes aside the cobwebs, scattering the last of the spiders as their web is destroyed.

The wide staircase continues down for about 40 feet and then opens up into a much larger, domed chamber. Seven chart tunnels brnach from the room in all directions, extending some thirty feet before ending in rounded walls. At the terminus of each passage, a thick chain dangles from an unseen high ceiling. Five of the chains bear colorful lanterns, but two hold nothing at all. Opposite teh entry stairs a bright green lantern containing what looks like a torch casts a strange, murky light about the room. Countless chips of glass and shiny metal inset into the chamber's domed ceiling reflect this light, giving the impression of starlight and falling snow. The dome starts at the edges of the room about ten feet off the ground and reaches an apex of aobut thirty feet over the center of the room.

Below the dome's peak, a long dais holds what appears to be a marble sarcophagus. A mikly white bas-relief figure, perhaps a human, rests passively upon the sarophagus lid. Unlike the rest of the tomb, this room is completely silent.

OOC: Note that at this point, you have only just entered the large chamber.
MAP OF CAIRN
 

"Strange," Majakilar says. "That would be like if I painted my closet to look just like my living room, which was just next door. Not that I have a living room. Or a closet even. I live in the miner's barracks, but I grew up in in a farmhouse. We just had one room though, no living room or closets..."

ooc: I hope I'm understanding this right
 

Once the taller folk have gotten out of my way, I head towards the sarcophagus in the center, looking around at all the decorative stonework with an appreciative eye.

Humph. Not bad for non-dwarven work, not bad at all. I bet that not many of the punks who vandalized the earlier passages ever made it this far.

As I near the dias (within 5 feet), I'll start examining the floor, dias and sarcophagus for any signs of traps or moving stone.

OOC:
Spot +3(+2)=+5 Search +2(+2)=+4
 

"Either the green lantern is magically lit or someone was here recently. I wonder if the light is just light coming through green glass or if it is actually green flames. Anybody know anything about such magics?" Gregor keeps an eye out, if the light was moving before then someone was probably carrying it, although it could have been magic, or a green light fairy who lives in the lantern.
 

As Azten heads towards the center of the room he hears Gregor's question and responds:
Yes, I've seen such magical flames before in Moradin's forge back home. Fascinating things, really, they do not truly burn - no heat is given and no air is used - and they continue to 'burn' until some other magic makes them go out. Don't know if that's what it is, but it flickers like one.

OOC:
If this is too much info I can make an appropriate Knowledge check... but it seems to me that a dwarven cleric would be well aware of Continual Flames, even if not actually familiar with the casting of the spell.​
 

Seeing that two lanterns are missing from the seven chains that hang down, Owen opens up his backpack and pulls out the indigo one. This probably belongs on one of those hooks, Owen thinks to himself. Now if I could only remember which one this went on in the mural. Owen sits there pondering for a moment and looks puzzled. Finally a smile comes across his face. "Hey guys! there are five more lanterns in here! I say we take those also! Tidwoad could sell them as a set! I am sure he would give us 250 gold for all six of these! If we could find the one that used to go there," Owen says as he points to one of the empty hooks and what he was going to say, suddenly just doesn't come out. He stands there for a second and mouths a few words silently and counting from left to right. Red, Orange, Yellow, Green, Blue, Indigo... "It goes there! That is what the mural showed!" Reaching up, Owen runs over and puts the indigo lantern on the chain.

OOC: That is assuming he can reach and that it is one of the chains missing a lantern. If it already has a lantern he will change them.... if he can reach.
 

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