Sons of Krauss Age of Worms Adventure Path (IC)

"Sure." Gregor walks over and lays down his makeshift shield and metal club. Lacing his fingers together the hulking young man creates a stable base for Owen to step into then lifts the much smaller young man up.
 

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Kenneth

“A shame, I guess those have been quite pretty once.” says Alexi as she views the broken statues.

Kenneth nods in agreement. "Yes, it is sad that one would destroy such beautiful pieces of art. This looks to be all we have left of a once developed civilization, and its been thoughtlessly destroyed."

As Owen gets a lift from the giant miner, Kenneth face brightens. "Hopefully whatever defacing tomb delver did this is under that stone block. A quite well-made trap, if I ever saw one. Perhaps greater works lie beyond that alcove!"

He waits with the others as Owen scampers up the block and over its edge.

"Of course," he says, unknowingly voicing his thoughts aloud. "I've read of traps like these where great magic pulls you up instead of down, and you fall to the ceiling. I wonder..."
 

With a quick boost from the giant, Owen clambers to the top of the stone block. He asks for the sunrod to get a better look at the squeeze he is about to try and get through and what might await him beyond it.

Beyond the block, a 10 foot-wide corridor stretches almost to the end of the sunrod's illumination, marked by dual 5 foot-wide alcoves placed every 10 feet or so. The corridor eventually leads to a larger room whose exact dimension are shrouded in darkness. A faint wind seems to play within the passage, but it's difficult to tell where it's coming from. As far as Owen can see, the corridor and the room beyond it are empty, and no other dangers seem immediately apparent.

Handing the sunrod back to its owner, Owen now tries to fit himself through the opening (OOC: Escape Artist check 4 + 3 = 7, failure) but is unsuccessful at navigating the choke point. Undeterred he gives it another try (OOC: Escape artist check 18 + 3 = 21, failure) but once again gets a body part caught. The squeeze seems impassable.

(OOC: Owen believes that not even "taking 20" would help him get through this tight space. Someone of small size might have more luck, however, as would someone with a higher Escape Artist score.)
 

OOC:
Did anyone ever try the button near the lift tube? If not, Azten would like to try, just to see what it does.

Once it's purpose has been determined he'll turn his attention to the statues - looking for any clues as to the makers of the cairn, or other items of interest. Search +2( +4 if stonework is involved(Stonecunning))


Azten runs his hand along the edges of the broken statues, angry that some would choose to destroy such works of art, rather than preserving them for the enjoyment and appreciation of all.

When Kenneth announces his idea that the block ahead might have been a trap, and the perpetrator of the vandalism might have been crushed beneath, Azten chuckles with the thought of instant justice.

Serves them right, if it did crush them.
 

Azten said:
OOC:
Did anyone ever try the button near the lift tube? If not, Azten would like to try, just to see what it does.

Once it's purpose has been determined he'll turn his attention to the statues - looking for any clues as to the makers of the cairn, or other items of interest. Search +2( +4 if stonework is involved(Stonecunning))
OOC: With the metal cylinder currently at your level, the button does nothing. Hint, hint ;)

OOC: Azten checks the entire length of the wall (1 Search check for each of the nine 5-foot sections of wall). On a number of places on the wall he discovers small vents similar to the ones found in the wall of the entrance corridor upstairs. These emit no noise or air, however.
 

"It looks like there is a corridor behind this block that goes beyond my vision. I can't seem to squeeze myself through the crack. Maybe we can find a way to move this stone block. I think with enough effort we could do so," Owen says as he climbs down from the rock. "If moving it doesn't work, Kenneth might be able to fit."
 

Gregor steps up to the stone and looks for a good position to attempt to topple it. "All right, its big but I think I can do this. Everybody stand back though. If it rocks and comes back I don't want it to crush any of you." With that Gregor taks a deep breath and braces himself against the massive stone. Pushing with both hands he exerts tremendous increasing pressure upon the tall block, his deep steady breaths getting louder and louder as he strains against the mass before him. His face flushes with effort and sweat starts to pop out on his broad brow as he puts his own mass and great strength to the task.
 

Alexi

Alexi gives Gregor a pat on the shoulder, tiptoeing to reach high enough.

“If you cannot move it, noone can. But you watch out, too!”
 

Majakilar knows from first hand experience in the mines how strong Gregor is. Nonetheless, he'll put a hand on his friend's shoulder. "Wait a moment Gregor, did you bring that crowbar with you?"

Using Gregor's crowbar, he'll do the best he can to aid his giant friend.

OOC: took a peek in the RG to see if anyone brought a crowbar ;) Of course this will only happen if it looks like he can help (if there's only room for one person he'll just stand back and cheer Gregor on.)
 

Kenneth

"Hold on!"

Kenneth stands next to Gregor as he begins to push on the block. "Although I have no doubts as to your ability," Kenneth says, "What good will moving it do if the hall on the other side is just as big? It is, right Owen?"

Kenneth shrugs. "We still won't be able to get around it."

The gnome unbuckles the rapier by his side and thrusts it to Majakilar.

"Here, hold this.

Kenneth motions one of the miners over and glances at the top of the block. "Give me a hand, I'll see if I can take a look, see what's there."
 

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