EricNoah
Adventurer
It's been very revealing to read parts of the other thread; I'd no idea that such a D&D vs. C&C battle was a-brewing. In some ways it seems quite silly, but in other ways it really gets down to the core issues of the various reasons people play RPGs, what aspects of the hobby they consider to be the "fun" bits and what they consider to be the "not fun" bits.
Ryan, would you agree that part of 3E's "mission" was to put the players more in the driver's seat (hand off more power to the players and less to the GM)? Would you agree that one of the chief arguments in the rules heavy vs. rules lite "war" is also the issue of GM power vs. player power (perceived or actual)?
Ryan, would you agree that part of 3E's "mission" was to put the players more in the driver's seat (hand off more power to the players and less to the GM)? Would you agree that one of the chief arguments in the rules heavy vs. rules lite "war" is also the issue of GM power vs. player power (perceived or actual)?