Special Conversion Thread: Angels (and possibly other heavenly creatures)


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Treating it as an iron flask makes a lot of sense.

I'd like to mention the Klein bottle shape, but that actually doesn't make a lot of sense in 3D, since the outside of a Klein bottle is the same as the inside! Trapping something would just leave it where it is! ;)

But it sure does sound cool in the description! :p
 

That klein bottle shape is too much for my weary brain to handle on a Monday morning! :confused:

Updated.

Skills: 15 at 22 ranks

Skills common to all angels:
Concentration, Diplomacy, Knowledge (any x), Listen, Move Silently, Sense Motive, Spot (and a couple have Balance)

Additional skills common to "greater" angels:
Craft (any x), Escape Artist, Hide, Intimidate, Search, Spellcraft

Feats: 7

Feats common to most angels:
Cleave, Great Cleave, Improved Initiative, Power Attack

Other feats among angels:
Alertness, Blind-Fight, Dodge, Great Fortitude, Improved Sunder, Iron Will, Mobility, Track, Weapon Focus (greatsword)
 

Let's go with 3 Knowledge skills, Balance, Craft (any 2), Intimidate, Search, Spellcraft in addition to the common ones.

Go with the 4 common feats and Dodge, Mobility, Great Fortitude, and either Weapon Focus or Negotiator.
 






Indeed.

We currently have 8 feats selected (Cleave, Dodge, Great Cleave, Great Fortitude, Improved Initiative, Mobility, Negotiator, Power Attack), but it only gets 7. Which one should go?

Natural armor should probably be +20 (right between the planetar's +19 and the solar's +20).
 

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