Shade
Monster Junkie
I think a combined flavour text with separate stats & Combat entries is the way to go.
That works for me.
I think a combined flavour text with separate stats & Combat entries is the way to go.
That works for me.
Well, it effectively has more hp just by being more swarms. But I don't really see the logic in improving the other stats until they join into a slug.
Well, it effectively has more hp just by being more swarms. But I don't really see the logic in improving the other stats until they join into a slug.
Whew!I favor this approach, too, for simplicy's and consistency's sake.
Most of the time, we should just be talking about a Large size slug. Besides, who's to say a Colossal slug shouldn't be a lot stronger than 10 swarms?
I'm rather confused. The original monster didn't even list a swarm. I thought we just wanted to do a single amoeba, a swarm, and a slug. I don't think slime molds really act collectively until they join into a slug anyway.