Special Conversion Thread: Plants


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On the other hand, didn't we make these plants? A Large 8HD shambling mound is only Con 17, so maybe we could compromise at Con 19.
 



Rip off the standard Immunity to Magic like so? Check the italicized bits!

Immunity to Magic (Ex): A death mold is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

Cure Wounds spells stun a death mold for 1 round per (hp the spell would have healed/spell level ???).

A delay poison spell dazes? a death mold for X rounds.

A neutralize poison or heal spell kills a death mold instantly (on a failed Fortitude save?).
 


What numbers do you prefer? I think the stunning on cure wounds seeems more "3.X" at 1 round per spell level, but I'm not set on it. Don't know about the duration for dazing, either.
 

What numbers do you prefer? I think the stunning on cure wounds seeems more "3.X" at 1 round per spell level, but I'm not set on it. Don't know about the duration for dazing, either.

I like the 1 round/spell level. For the dazing, a round is probably sufficient.
 

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