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Special Conversion Thread: Plants

That's fine, then. Maybe just a line as follows in soul snaring:

"It is possible to communicate with souls trapped by the Tree's soul snaring ability, but they typically reveal little information while babbling incoherently."

I'd prefer something like "Trapped souls are kept in a state of confused madness while trapped by the Tree's soul snaring ability. It is possible to communicate with a trapped soul, but they only babble incoherently."
 

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Updated.

Spellcraft 30 ranks is a prereq for several epic feats I'd like to give it. That only leaves 6 ranks for Concentration, etc. :(

Combat Casting, Epic Fortitude, Epic Will, Improved Critical (slam), Weapon Focus (slam), Empower Spell, Enlarge Spell, Intensify Spell, Maximize Spell, Improved Metamagic?
 

Updated.

Spellcraft 30 ranks is a prereq for several epic feats I'd like to give it. That only leaves 6 ranks for Concentration, etc. :(

Nothing to stop you giving it hefty bonuses to its skills. :)

Combat Casting, Epic Fortitude, Epic Will, Improved Critical (slam), Weapon Focus (slam), Empower Spell, Enlarge Spell, Intensify Spell, Maximize Spell, Improved Metamagic?

Not in favour of all those Metamagic feats. The flavour text suggests it uses its spells erratically and inefficiently. If it doesn't manifest heads in a manner that optimized its combat potential, I doubt it casts spells in an optimal (i.e. feat-metad) fashion.
 

It gets one more feat anyway, right?

Suppose we keep Empower, Maximize, and Intensify feats but drop Enlarge and Imp Metamagic. Cleon, what would you want to add?
 


Imp Metamagic is epic, so we shouldn't waste that spot if possible. At least let's go with Power Attack, Imp Bull Rush, Awesome Blow.
 

Imp Metamagic is epic, so we shouldn't waste that spot if possible. At least let's go with Power Attack, Imp Bull Rush, Awesome Blow.

Agreed, but there aren't many interesting melee feats for it to choose.

The classic Dire Charge is no good, since it's immobile!

Maybe Superior Initiative (plus the Improved Initiative prereq, of course), so it's faster on the draw?
 

If we dropped Enlarge and Imp Metamagic, we have 3 spots left. Imp Init, Superior Init, and what else? Stand Still maybe? Power Attack?
 

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