• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Special Conversion Thread: Plants


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+8 or maybe +12. But I think it could find some ranks for Intimidate. It should have a pretty decent number with all its HD.
 

+8 or maybe +12. But I think it could find some ranks for Intimidate. It should have a pretty decent number with all its HD.

Come to think of it, does it have any access to the senses of its "head fruit" or the memories of its trapped souls? Would that give it All Around Vision or a circumstance bonus on Knowledge checks?
 

I'm happy to give it a flat circumstance bonus on Knowledge checks (say +4 on all Know checks). As for senses, all around vision is ok, but I'm more inclined just to give it tremorsense, blindsight, etc.
 

I'm happy to give it a flat circumstance bonus on Knowledge checks (say +4 on all Know checks). As for senses, all around vision is ok, but I'm more inclined just to give it tremorsense, blindsight, etc.

I fancy Tremorsense plus All-Around Vision, but not Blindsight.
 




60 ft seems about right, but I could go to 100 ft.

I'd rather it be longer. The original monster had a melee reach of 90 feet, and it should be able to sense at least as far as it can strike. Also, it can trap the souls of anyone who dies on the slopes of its hill, so it would be appropriate if it could also sense everyone on said slopes.
 

Into the Woods

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