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Special Conversion Thread: Sheens


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Spot and Listen make sense as skills, but Tumble feels nice for these somehow. If they're sometimes scouts, Hide and Move Silently are good, too, but their size penalizes that. Thoughts?

Skill selection might affect the feats. But we might also try: Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack.
 

Not smart enough for Expertise and Whirlwind, and I don't think we should bump their intelligence to accomodate. I like the Spring Attack chain, though. Stealthy and Multiattack, perhaps?
 

Err. Forgot about the Int. Multiattack should have been a no-brainer. Go with Stealthy and put the ranks in Hide and Move Silently?
 

I approve of ranks in Hide and Move Silently. Also Listen and Spot, though. Let's see what it looks like after a fairly even division of ranks and see if we think it needs racial bonuses.
 

Wanna rethink the stealth/mobility package? ;)

The render fulfills only one need for the machine cyst: defense. The machine has “evolved” to incapacitate and destroy organic life, and it is good at what it does. Most machine cysts contain only one or two specimens, but that’s usually enough. Sheenchasers who come upon renders are in for the fight of their lives.

Renders are sometimes sent on long-term missions by the controlling mind of the machine cyst, usually to deter groups on the verge of finding the machine cyst. Thus, renders contain an internal energy source good for several years of activity, at a minimum. All Sheenchasers are taught to respect this arcane energy source, and to leave it well alone if they should ever manage to vanquish a render in combat.

It sounds like Power Attack, Cleave, Combat Reflexes, and other "maximize punishment" feats are in its wheelhouse.

With 7 attacks, I'd think it would rarely want to do anything other than a full attack!
 



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