• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Special Conversion Thread: Sheens

That looks great, and so do those skills and feats!

What do you think of adding tremorsense to these, like some other burrowing critters? (There's an odd split on that, but I thought I'd throw it out there.)
 

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Updated.

Its skill modifiers are horrid. Are any racial bonuses warranted? Reallocate Listen and Spot ranks to the other skills, since tremorsense gives 'em a good chance of locating opponents?

Should we give it extended reach with tentacles?

Organization: Solitary, pair, or excavation detail (3-4)?

Advancement: 11-20 HD (Huge); 21-30 HD (Gargantuan)?
 

Let's move the Spot and Listen ranks. Should probably put some in Hide!

20 ft reach? That's ok by me.

Organization and advancement look good.
 





Defenses are pretty reasonable with the submerged tactics. Kind of the opposite of a glass cannon. Sure, CR 7. I'd say it's done.
 


Into the Woods

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