SA – Propagating Touch. Wounds inflicted by a propagator infect its foe if a saving throw vs. death magic is failed. (Roll only once at the end of an encounter for eachwounded character.) The flesh of infected PCs shows a glassy rash within 1 week and proves fatal in 1d6 months. For each month propagation advances, the victim permanently loses 2 points of Charisma. Standard healing spells such as cure disease do not affect propagation of the glassy rash. However, each time the victim is the target of a spell that conducts electricity (such as shocking grasp or lightning bolt), the replicating nodules are scrambled, and the victim is allowed another saving throw vs. death magic at a +1 bonus for each 10 hp of damage inflicted by the electricity.