Shade, did you miss my post above? We may have cross-posted.
freyar said:I think I'm getting more fond of Empower SLA (chill metal), actually, but I could go with WF or Power Attack instead.
SRD said:Powerful Charge (Ex): When a creature with this special attack makes a charge, its attack deals extra damage in addition to the normal benefits and hazards of a charge. The amount of damage from the attack is given in the creature’s description.
Skills: 8
Listen +2, Spot +2, Survival +4? (Note they'll get a +4 racial bonus for tracking by scent as well)
Multiattack sounds good, as does Track as a bonus feat. For the remaining feat, Skill Focus (Survival)? Weapon Focus (hoof)? Power Attack?
Gotcha. I was just reverse-engineering the triceratops and rhino.
Does 2d8+13 suffice?
Where's this racial bonus from? Most creatures with scent don't have it, just wolves and the like.
If it's like a regular Unicorn it'll get a +3 circumstance bonus to all Survival checks in its own terrain so I wouldn't give it a racial Track-by-scent as well.
I don't mind powerful charge but doesn't it normally have a doubled Strength bonus, i.e. 2d8+10?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.