While I am perhaps the most stalwart champion of 4e edition but something that has occurred to me as discussions have moved forward about the seperate system for NPC's. Now I can sort of understand the need for short hand for monsters or npc's of a certain type. A basic combat summary is certainly something that is useful, but it does leave me with questions.
If I were to construct, say a rival adventurer or even adventuring party, could I use the player character rules. Say the 'rival' is an someone from a PC's past, say from a same fencing school. It would make sense for them to have similar if not the same abilities, would it not? Can NPC's have pc classes or are the pc's supposed to be the only ones like that anywhere?
On related note, if a player character were to attack another for any of a multitude of reasons from treachery to mind control, do the pc's pc only abilities still come into play?
And if I were to give Healing Surges to Elite/Solo NPC's, what effect would might that have?
If I were to construct, say a rival adventurer or even adventuring party, could I use the player character rules. Say the 'rival' is an someone from a PC's past, say from a same fencing school. It would make sense for them to have similar if not the same abilities, would it not? Can NPC's have pc classes or are the pc's supposed to be the only ones like that anywhere?
On related note, if a player character were to attack another for any of a multitude of reasons from treachery to mind control, do the pc's pc only abilities still come into play?
And if I were to give Healing Surges to Elite/Solo NPC's, what effect would might that have?