Paul Strack
First Post
This might be kind of a radical suggestion but ... you could just have fewer fights. The combats in my game run about an hour or so, and that works fine for us. I generally have 3 fights total in a single adventure, and have about a 50/50 ratio in combat vs. non-combat time.
I haven't used the traditional "20 rooms, 20 fights" dungeon in years.
I haven't used the traditional "20 rooms, 20 fights" dungeon in years.