devilish
Explorer
Hi all,
Inspired by the CR/EL construction tables in Grim Tales, I wanted to
create some custom spells. In an old issue of Dragon, just prior
to 3rd Edition, they had an article on creating new spells and
mathematically assigning them a level.
For instance (not actual numbers) :
You want to create a flaming fountain spell :
Damage: d6 --- + 1 level (d10 would be +2 level)
Duration: 1 day - +1 level (permanent - +3 levels)
Range: Touch - +0 level ( -1 level for self, +2 for every x feet)
Area of Effect: 10 ft circle [fountain] - +1 level
etc. and so forth.
Are there any published materials that help with creating new
spells -- and not just by basing it on old spells, but allowing
you to take any idea and creating the spell stat block for it.
All help greatly apprec!
-D
Inspired by the CR/EL construction tables in Grim Tales, I wanted to
create some custom spells. In an old issue of Dragon, just prior
to 3rd Edition, they had an article on creating new spells and
mathematically assigning them a level.
For instance (not actual numbers) :
You want to create a flaming fountain spell :
Damage: d6 --- + 1 level (d10 would be +2 level)
Duration: 1 day - +1 level (permanent - +3 levels)
Range: Touch - +0 level ( -1 level for self, +2 for every x feet)
Area of Effect: 10 ft circle [fountain] - +1 level
etc. and so forth.
Are there any published materials that help with creating new
spells -- and not just by basing it on old spells, but allowing
you to take any idea and creating the spell stat block for it.
All help greatly apprec!
-D