D&D 5E Spell & Crossbones

[SBLOCK=Barrington]Prydwen stirs slightly with a contented expression on her face. With his clothes and boots on, belt and weapons secured, Barrington slips from Prydwen's room below the Stuffed Swan inn. The shadows of the men cut across a narrow footpath connecting the fort road to one of the many hilly ridges overlooking Nassau. They move in single file. It looks like there are six or seven well-armed men, though the one in the rear clutches his side as if injured. At the front of the pack is a fierce-looking barrel-chested men with unkempt hair who speaks with a slender musket-bearing figure as if they were conferring on strategy. Between exposure to the high winds and following at a safe distance, Barrington cannot make out anymore of what they say, though he does recognize the pained voice of the menacing pirate he bandaged earlier.

After half an hour of hiking, the men have fallen silent, speaking in hushed whispers. Barrington realizes their destination: the house on the hill. From his vantage point behind a tree, Barrington sees the men loading their firearms. It looks like the slender musket-bearer and another of the pirates are moving off into the thick jungle around the ramshackle house. The others secure their firearms in their holsters, and listen for a moment. Barrington can hear voices filter thru the stormy tropical night; he soon recognizes the voices of Katerina, Hugo, Nia, and Old Zef conversing as they ascend a trail toward the house from a different direction.[/SBLOCK]

[sblock=Barrington]Barrington follows the two that have peeled off, hoping to be able to interrupt a shot from the musket-bearer if need be. If it looks like they are not trying to surround or ambush the group, he will return to where the others are. If however they take up a position for a sneak attack, he will attempt to surprise them.[/sblock]
 

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[SBLOCK=Nia Steeleyes]Nia - Observant feat: As you near the house, you have the sense of eyes watching you from the jungle. Perhaps some of the Tengu King's servants or perhaps not.[/SBLOCK]

[SBLOCK=Barrington]The main group led by the corsair barrel-chested corsair stay pressed against a slope just downhill of the trail, listening for the approaching party led by Nia Steeleyes. Circling around them, Barrington trails the slender musket-bearer and the pirate who've gone around the jungle perimeter of the house, picking a slightly elevated area with natural cover from the trail - a suitable sniper's perch. The slender musket-bearer rubs mud over his cheekbones first, and then the pirate's before handing the pirate the second loaded musket. For a moment the pirate looks over his shoulder, a bit jittery from being so close to the "haunted" house on the hill. He squints into the darkness where Barrington hides behind the duo as if he heard something.

OOC: Make a DC 13 Dexterity (Stealth) check.

Spy Musket-bearer - Stealth check 1d20+4=24
Hidden Pirate - Stealth check = 22 (shares Spy's roll due to Spy's special ability, but uses his own proficiency)
[/SBLOCK]
 


[sblock=Barrington again]Barrington sidles through the jungle, drawing close to the musketeer and his pirate companion. A quick visual check confirms the pistol at his side is loaded. He moves close, but is ready to fire if he is detected. Otherwise he wants to set up a shot targeting the lithe rifleman.[/sblock]
 

Katerina cautiously follows Nia up the hill to the door. Even though the night was warm, there seemed to her to be a cool musty smelling breeze coming from somewhere, adding to the overall creepy vibe of the house... if the dilapidated pile of wood could be called that. She suppresses a shiver then knocks on the door, hoping it doesn't fall off its hinges.
 

As they approach the house, Nia frowns slightly and scans the jungle. The old crow would have watchers yes...but in the trees?

"We are not alone," she murmured to Katerina and the others. "Be on your guard. Dis is not de work of de Tengu King."
 

Katerina's hand instantly went to the pistol hanging at her side while her eyes darted around the area. There were plenty of spots available for ambush. She wasn't certain if Nia was in on the trouble or not but she was not about to trust anyone. She balled up her other hand and pounded on the door. "Open up before this door gets kicked down."
 

At the captain's first knock, the door slid open imperceptibly; with the second, it flew open. There was no one on the other side. Only a darkened hall, with a faint flicker of lamplight at the far end.
 

Nia pushes in, waving impatiently around. She appreciated the tengu's flair for drama, but this was no longer the time.

"Caillou," she says quickly. "Do you have people outside in de trees?"
 

Katerina tries to keep one eye on the house, one on the trees and one on her companions. With a wave of her arm she ushers Hugo and Gunner (?) into the house and once they are in, she enters behind them. "Yes, let's skip the dramatics please, I've had enough of that for one day."
 

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