Dalamar said:Not sure about the power of the spell, but shouldn't there be some note about the spell healing or not living creatures as it is dealing with positive energy?
This looks real nice, and I was thinking about the [light] idea before going to sleep last night.Creamsteak said:Light of the North Tower
Evocation [Light]
Level: Clr 2, Sor/Wiz 3
Components: V, S
Casting Time: 1 swift action
Range: 0 ft.
Effect: Light in your palm
Duration: 1 min./level (D)
Saving Throw: None
Spell Resistance: Yes
A soft glow appears in your open hand shedding bright light in a 20-foot radius and dim light for an additional 20 feet.
In addition to providing illumination, you can direct rays of light against undead. You can project these rays up to 120 feet by making a ranged touch attack. If the ray hits an undead creature, it deals damage equal to 1d6 +1 point per caster level (maximum +5). Each attack you make reduces the remaining duration by 1 minute. If an attack reduces the remaining duration to 0 minutes or less, the spell ends after the attack resolves.
A light spell (one with the light descriptor) counters and dispels a darkness spell (one with the darkness descriptor) of an equal or lower level.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.