GlassJaw
Hero
One of the variant rules I've always been interested in is a spell point magic system. I've checked out the UA system as well as worked on a similar system of my own but I've always been a bit hesitant to use it in an actual campaign.
One thing I've always debated is the balance between casting flexibility and spells per day. How "valuable" is the flexibility a spell point system grants?
For example, if you calculated the actual points the wizard and sorc spell charts would grant, the total is a lot less than the spell point charts in UA. The problem is that if you give the casters a number of points based on their spells per day charts, they would be able to cast a greater number of higher levels per day than they normally could.
This is one of the concerns I have with the spell point system. I really like the "mana pool" concept but I would love some input from those that have used a similar system in their campaigns. Also, if you made changes or use a slightly different system, I would be curious to hear about them as well. Thanks!
One thing I've always debated is the balance between casting flexibility and spells per day. How "valuable" is the flexibility a spell point system grants?
For example, if you calculated the actual points the wizard and sorc spell charts would grant, the total is a lot less than the spell point charts in UA. The problem is that if you give the casters a number of points based on their spells per day charts, they would be able to cast a greater number of higher levels per day than they normally could.
This is one of the concerns I have with the spell point system. I really like the "mana pool" concept but I would love some input from those that have used a similar system in their campaigns. Also, if you made changes or use a slightly different system, I would be curious to hear about them as well. Thanks!