clockworkjoe
First Post
Does spell turning affect spells that make a ranged touch attack like ray of enfeeblement?
Yes, for you only, any other target without their own spell turning is still affected as normal.SeRiAlExPeRiMeNtS said:And for example slow, with One creature/level, no two of which can be more than 30 ft. apart as targets? If you are a target spell turning works?
Yes.SeRiAlExPeRiMeNtS said:Let´s see, if a wizard casts Horrid Wilting against 10 targets, all protected by spell turning, he will be afected by 10 Horrid Wiltings?
Non-rules reasons? If I spent the time, I could generate a really complicated pseudoscientific explanation for you. Maybe the concentrated wavefront of a ray is able to punch through the thin resonant field generated by Spell Turning. Or maybe targeted spells travel to the victim through some kind of magical ether, which is what Spell Turning blocks, but rays bypass the defense by travelling through normal space.reapersaurus said:
could someone help me understand (not using the rules) why rays should not be stopped by Spell Turning?
What's special about them?
Don't say "because a ray happens to be classified as an "effect spell" - I'm looking for non-rules reasons why a 1st level Ray should be able to dodge a 7th level Spell Turning spell.
I don't buy that you can just "take cover" from a spell - not very realistic as someone's casting...AuraSeer said:Think game balance. Spell Turning is a specific defense against targeted spells, because they're so difficult to get away from otherwise. Against a ray, you can either take cover or increase your touch AC, and avoid the spell that way; thus there's no strong reason for a specific magical defense against them.