Dispater
Explorer
Something has been bugging me a bit.
Why is spell-casting not a standard skill check in d&d 5e? Everything else is.
- Attack a monster. Melee skill check.
- Fire a bow. Ranged skill check.
- Jump/sprint. Strength skill check.
- Survive near death. Constitution skill check.
- Survive in nature. Wisdom skill check.
- Any sophisticated scholarly or intellectual activity - Intelligence skill check.
Spellcasting is about as difficult as it gets. Whether there are incantations and somatic movements, the prayers offered or material sacrifice. Tossing fireballs - no check in the middle of combat? (like Intelligence + Knowledge Arcana for instance vs. DC 8 + spell level for instance?) It just doesn't make sense. I get it is easy to houserule, but certain people seem to cry out when their speillcaster has to actually roll to cast their spells. Weird, huh? Did the devs ever consider it? Or is the most difficult thing to do in D&D just accepted as "auto-fire" by everyone in here?
Just wondering. Who houserules this?
Why is spell-casting not a standard skill check in d&d 5e? Everything else is.
- Attack a monster. Melee skill check.
- Fire a bow. Ranged skill check.
- Jump/sprint. Strength skill check.
- Survive near death. Constitution skill check.
- Survive in nature. Wisdom skill check.
- Any sophisticated scholarly or intellectual activity - Intelligence skill check.
Spellcasting is about as difficult as it gets. Whether there are incantations and somatic movements, the prayers offered or material sacrifice. Tossing fireballs - no check in the middle of combat? (like Intelligence + Knowledge Arcana for instance vs. DC 8 + spell level for instance?) It just doesn't make sense. I get it is easy to houserule, but certain people seem to cry out when their speillcaster has to actually roll to cast their spells. Weird, huh? Did the devs ever consider it? Or is the most difficult thing to do in D&D just accepted as "auto-fire" by everyone in here?
Just wondering. Who houserules this?
