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Rattled is a strong condition to apply for attacking a wizard given that almost every wizard would have mage armor up.What about "creatures that hit you with a melee attack while this spell is active must save vs Con or become rattled until the start of their next turn"?
The AC bonus doesn't increase over the base spell, but there's a useful side effect in case the spell doesn't protect you. The effect is quite useful as it negates reactions (allowing you to move away without risking attacks of opportunity when it's your turn) and negates the use of expertise dice too. The target is still allowed for a save, thus the effect won't trigger all the time.
After the first time you're hit, the spell can also act as a deterrent against attacking you again.
An increase in AC per spell level is really strong. A5e Barkskin spell provides this benefit for every two slots which is strong and I would use this as base to compare.Or allow it to be upcast. Adding 1 AC per spell level puts it under your projected, but also cuts down on needing to "learn" and/or "know" another spell.
This was a suggestion for a rare version of the spell, it's not supposed to be in the hands of every wizard. Disadvantage on next attack seems stronger to meRattled is a strong condition to apply for attacking a wizard given that almost every wizard would have mage armor up.
Perhaps, apply disadvantage on the next attack instead.
I would be cooler if disadvantage to attack the wizard only. I can see wizards wanting bad guys to go off and attack the others instead of them. A bit like a charm to not attack them.This was a suggestion for a rare version of the spell, it's not supposed to be in the hands of every wizard. Disadvantage on next attack seems stronger to me
Yeah, this is what I meant.I would be cooler if disadvantage to attack the wizard only. I can see wizards wanting bad guys to go off and attack the others instead of them. A bit like a charm to not attack them.
Fair point on the rarity. Given's it's original wording I thought it would likely be given out at higher levels and assumed it's rarity on that basis - bad assumption.This was a suggestion for a rare version of the spell, it's not supposed to be in the hands of every wizard. Disadvantage on next attack seems stronger to me