Copies of Spelljammer are starting to show up. Mike Long of Tribality is in receipt of the books and has tweeted some photos!
I agree! I’m in favor of the ambiguity. The issue isn’t in having diverse views within the setting, it’s in showing a subset of those views to be objectively correct.While I get the sentiment, I think things relating to the Outer Planes should have some ambiguity to them. Otherwise outer planes just become nice locales with different colour palettes, and you don't get anything majorly religion-y or mysterious about them. So for me the problem in your example wouldn't be the Khajit having an objectively wrong view, but the games giving you an objectively right experience of things that should be left open-ended.
It seems basically the same complexity wise. Instead of a Crystal Border there is a silver mist border.I'm with the people talking about just putting crystal spheres back in. The whole "coexisting" on two planes at once and talking about superpositions is too much. I'm using crystal spheres. Once you leave the sphere you travel to the Astral Sea. Done. So much simpler than whatever "slow entry into the Astral Plane" thing they're using now.
Quite like that idea. I might use it if I were to run a Spelljammer game myself.I'm sticking with the idea I posted upthread, where you pass through a portal to the Astral if you approach the edge of the Wildspace system at spelljamming speeds, but if you don't you come against the crystal sphere, from which you can pass through into the Phlogiston. The Flow is actually faster travel than the Astral, but it has all the flammability issues of the old Phlogiston, it's pretty empty, and what is out there is Great Old One level dangerous. Thus, most people use the Astral.
But there's nothing for the 5e bo—oh.
That was my plan too. The Astral Sea will be both hyperspace and an undersea equivalent. Maybe I'll even give some bad guys an experimental Spelljammer Helm that lets them emerge anywhere inside of Wildspace, to essentially give them a "submarine".Hyperspace is the way to go.
Based on what we are seeing in these screensahots, probably not too hard to use.older material and convert. Bonus, you can ameliorate the work by throwing it up on the DMsGuild.I'm also a little sad that the Swan Ships or the Battle Dolphin ship isn't in the 5E books. although I wonder how easy it would be to convert/hombrew the stats for em.