CRGreathouse
Community Supporter
I was thinking about skipping ahead a few levels in the game I DM (the players are bored of the current plotline; it's my fault, I think), but had a problem. Here's some background; skip to te last paragraph if you don't care.
*****
The barbarian in the group met a wandering priest some time ago, who convinced him to reject his former ways and join the clergy. Funny though it is to think of a 9'2" (long story) half-orc in white acolyte robes, the character decided to go that route.
After taking a single level in cleric, he went on an adventure (with the church's blessing); since he had neither the depth of formal training nor the aptitude, he advanced as barbarian in that time. I thought this was for the best, as his character is unsuited, statwise, for the role - he can't cast spells with that Wisdom!
More recently, though, the character has come back to more civilized lands and is set up near a major temple to Kord, his patron. The player took another level in cleric, and has made it clear that he wants to go the cleric route all the way.
Other than the spell problem, the character is well-suited for his role in the church - he's a paragon of strength and has been doing his best to fulfill his clerical duties.
Right now, the group is on a quest from the Church for a talisman which, among other things, would raise the character's Wisdom enough to cast spells.
*****
Here's my quandry: If I'm going to let them skip ahead a few levels, I'll need to pick his spells. What low-level spells are still useful on higher levels? He'll be a Clr6/Bbn11.
*****
The barbarian in the group met a wandering priest some time ago, who convinced him to reject his former ways and join the clergy. Funny though it is to think of a 9'2" (long story) half-orc in white acolyte robes, the character decided to go that route.
After taking a single level in cleric, he went on an adventure (with the church's blessing); since he had neither the depth of formal training nor the aptitude, he advanced as barbarian in that time. I thought this was for the best, as his character is unsuited, statwise, for the role - he can't cast spells with that Wisdom!
More recently, though, the character has come back to more civilized lands and is set up near a major temple to Kord, his patron. The player took another level in cleric, and has made it clear that he wants to go the cleric route all the way.
Other than the spell problem, the character is well-suited for his role in the church - he's a paragon of strength and has been doing his best to fulfill his clerical duties.
Right now, the group is on a quest from the Church for a talisman which, among other things, would raise the character's Wisdom enough to cast spells.
*****
Here's my quandry: If I'm going to let them skip ahead a few levels, I'll need to pick his spells. What low-level spells are still useful on higher levels? He'll be a Clr6/Bbn11.