except nothing in any of the games other mechanics works like that. pr the 25 pt firebal you just hit that ogre with would do 100 damage and we know it doesn't. it would make large monsters trivial for splay weapons. by level 10 an alchemist can easily do 10 or so as the splash damage for a bomb and throw mu,tipple around.
so I'n this situation say an evil warlord riding a huge flying beast. you throw 2 bombs at the warlord. under the rules your proposing the beast would take 90 damage pee throw 10 per square for 180 damage. this would be amazing... I mean against large creatures. why even target them with the main bomb if they get annihilated I'n the splash damage.
no it's ludicrous. you apply the splash damage once per creature like any other effect I'n the game.
so I'n this situation say an evil warlord riding a huge flying beast. you throw 2 bombs at the warlord. under the rules your proposing the beast would take 90 damage pee throw 10 per square for 180 damage. this would be amazing... I mean against large creatures. why even target them with the main bomb if they get annihilated I'n the splash damage.
no it's ludicrous. you apply the splash damage once per creature like any other effect I'n the game.