Spring Attack and Tumble

Jaxom

First Post
I saw the post about Spring Attack, but didn't see anyone bring up a question about combining it with Tumble. Can a character move in attack and tumble out, for instance against a creature with reach.
 

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Jaxom said:
I saw the post about Spring Attack, but didn't see anyone bring up a question about combining it with Tumble. Can a character move in attack and tumble out, for instance against a creature with reach.

Yes, tumble can be part of any movement.
 

Jaxom said:
I saw the post about Spring Attack, but didn't see anyone bring up a question about combining it with Tumble. Can a character move in attack and tumble out, for instance against a creature with reach.

Not normally. That is 3 actions. Move, attack, move. Move action, standard action, move action.

If hasted yes, and as long as the tumbling didn't add up to more than 20', he could tumble in, attack, and tumble out.

But normally you cannot divide your move action into two pieces, that's what spring attack allows you to do, which you can tumble during again as long as you don't exeed 20' of tumbling.
 
Last edited:

I think you may have misread the question.

He is asking if you can combine tumble WITH the movement portion of a spring attack.

As far as I know, there is nothing in the rules that would prevent this.

You could tumble past one opponent to spring attack a second opponent, avoiding both attacks of opportunity if the first oppenent did not threaten an area larger than the 20' of protection against attacks of opportunity that a successful tumble check provides.

Anybody have a FAQ entry, rule, or Sage email that contradicts this?
 

tburdett said:

Anybody have a FAQ entry, rule, or Sage email that contradicts this?

nope because you're right...:D

tumbling or jumping is considered part of movement and movment continues normally after them.
 

Jaxom said:
I saw the post about Spring Attack, but didn't see anyone bring up a question about combining it with Tumble. Can a character move in attack and tumble out, for instance against a creature with reach.
Yes, but you would not need to Tumble to avoid the AoO from the creature with reach if it was the target of the Spring Attack.
 

Re: Re: Spring Attack and Tumble

Dr. Zoom said:

Yes, but you would not need to Tumble to avoid the AoO from the creature with reach if it was the target of the Spring Attack.

No but you WOULD have to tumble to avoid the AoO from his buddy right next to him.
 

I posted the original thread.

What I was questioning was the rather leathal outcome of an ambush I placed on a 13th level party

A rather helpfull halfling (Bluff 15) was helping the party to travers a glacier/volcanic hell whole.

I won't go into the senario....but lets just say it invold manhole sized holes that entered an underground tullel. These were covered in illusionaly soil. Under the ground was a group of 5 evil halflings rouges (13th, 2*12th, 9th to the 6th level trainee).

Party ranger was unfortunate to be at the front when the kind halfling disapperad on the other side of a rock. When the ranger moves in to look the higher level rouges, getting a foot-up from the trainee, spring out of a hole near the ranger. They all use a spring arttack to move in on the ranger, sneek attack and then tumble away down a whole.

The next round the ranger is not supprised but I played that the little bastards could use their tumble ability (DC= 20+BAB) to avoid an AOO whilst moving arround the ranger to get in behind for a sneek attack. I played if they avoided the AOO they could sneek attack

The ranger went down at the start or round two. Was healed but unfortunatly walked straight into another hole where he was pulled to the ground with a readied trip attack and then delt some stupid amount of damage from his now good friends.

I like the idea of rouges useing tumple to flip over an opponent or sliding between the legs of an opponent and to then sneek attack. I just wonder how difficult this should be to keep if fair.

Assuming that a char had to use tumble I currently I use:
1/ a tumbe DC10 +BAB will get you arround a char into a position to flank/sneek attack if they are engaged with an opponent
2/ a tumble of DC 20 +BAB if they are not otherwise preoccupied

A fail in 1/ means that there may be a AOO due but the thief may get a flank as normal

A fail in 2/ means an AOO and no sneak possible.

My next game will involve an attack on an assasins guild so I need to be confident as there is a high chance that this will be hard on the classes without uncanny dodge. I am sure a few will get nailed.
 

Spring attack cannot be split across a noraml action and a haste partial action. It has to be wrapped up in the normal action. It is not explicit, but the wording of the feat implies it very strongly.

-Fletch!
 

mkletch said:
Spring attack cannot be split across a noraml action and a haste partial action. It has to be wrapped up in the normal action. It is not explicit, but the wording of the feat implies it very strongly.

-Fletch!
Will you site something to support this stand?
 

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