Kaptain_Kantrip
First Post
OMG, I just read Spycraft by AEG. It kicked my ass. I kept laughing and shouting out loud to an empty room, "Holy crap! This is so damn cool!" (expletives deleted for our more sensitive audience members). I have NEVER read a more thoroughly entertaining, exciting, innovative and BRILLIANT RPG in my life. I am DYING to play it!!! I am dying to adapt many of its mechanics to my 3e D&D game as well... AEG has taken WoTC's d20 framework and built it into a souped-up high performance hotrod that burns rubber all the way up the highway straight into RPG heaven!
After I read it all in one compulsive, page turning sitting, I jumped up and danced around the house in my underwear singing, "Start spreading the news!" (from Sinatra's "New York, New York"). Finally I calmed down enough to get dressed, nuke up some chicken fried rice, warm up the computer and dash off this unbridled, bubbly, "thumbs up" enthusiasm.
Spycraft rocks on so many levels I can't even accurately begin to describe all the cool features... Departments, Classes, Skills, Feats, Gear, Chases, Action Dice , Mastermind System for creating villainous organizations, Sample villains/adventure ideas, the whole damn thing is so impressive I had a mental orgasm reading it. Not just from early 80s Top Secret nostalgia (Operation: Rapid Strike, anyone?), or from the Top Secret/S.I. 1987 revamp rules set, but from absolute, dumbfounded AMAZEMENT at the new innovations to the d20 system this game delivers in spades. I have not been this excited since the 3e PHB came out. In fact, I am even more EXCITED by Spycraft. I am stunned, awed, delighted and left reeling all at once. Even if you don't use it to play spy or modern setting games, there is a literal TON of material you can YOINK from this hardcover book of CRUNCHY golden GOODNESS!!!
AAAAAAAAAHHHHHH I JUST DIED AND WENT TO RPG HEAVEN!!!
THANK YOU AEG!!! YOU SURPASSED ALL MY EXPECTATIONS I'VE EVER HAD ABOUT ANY GAME EVER!!! AAAAAAAAAAHHHHH!!!
I am dead serious. This game is THAT cool.
After I read it all in one compulsive, page turning sitting, I jumped up and danced around the house in my underwear singing, "Start spreading the news!" (from Sinatra's "New York, New York"). Finally I calmed down enough to get dressed, nuke up some chicken fried rice, warm up the computer and dash off this unbridled, bubbly, "thumbs up" enthusiasm.

Spycraft rocks on so many levels I can't even accurately begin to describe all the cool features... Departments, Classes, Skills, Feats, Gear, Chases, Action Dice , Mastermind System for creating villainous organizations, Sample villains/adventure ideas, the whole damn thing is so impressive I had a mental orgasm reading it. Not just from early 80s Top Secret nostalgia (Operation: Rapid Strike, anyone?), or from the Top Secret/S.I. 1987 revamp rules set, but from absolute, dumbfounded AMAZEMENT at the new innovations to the d20 system this game delivers in spades. I have not been this excited since the 3e PHB came out. In fact, I am even more EXCITED by Spycraft. I am stunned, awed, delighted and left reeling all at once. Even if you don't use it to play spy or modern setting games, there is a literal TON of material you can YOINK from this hardcover book of CRUNCHY golden GOODNESS!!!

THANK YOU AEG!!! YOU SURPASSED ALL MY EXPECTATIONS I'VE EVER HAD ABOUT ANY GAME EVER!!! AAAAAAAAAAHHHHH!!!

I am dead serious. This game is THAT cool.

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