St. Ulthar's Medallion

Mark Chance

Boingy! Boingy!
Into the Barrow: Day Two

Coreuth continues to keep her bow targeted at the doorway.

Lem decides it might be best to turn and face his rat attacker, trying to take it down with a flurry of kicks and punches. "Oh rats... no really, rats! Could use some help!" Lem's flurry of blows pummels the rat, seriously injuring it. The badly pounded rat snaps at Lem with its yellowed incisors, but misses.

Holphin follows behind while the dog tries to rush forth to bite at the first rat it sees. Between Lem and the two giant rats, however, there is little room to maneuver.

Seeing the congested hallway will not let the rest aid Lem, Devon shouts, "Back into the room! We need to let Lem withdraw into here so we can all fight effectively." He then backs into the room and makes space for the rest (I will be in the square where the two dead goblins are).

Lem hears Devon shout and says, "Say what?! They're retreating?"

[sblock=Combat Stuff]
Initiative Order: Goblins 21, Coreuth 19, Lem 18, Quillian 18, Giant Rats 12, Holphin 11, Devon 9, Bozzago 5.
Coreuth: injured (4 points); +1 to saves (7 rounds); guidance in effect.
Goblins: #3 dying (11 points)
Rats: #1 injured (4 points)
[/sblock]

[sblock=Dice Rolls]
Rat vs. Lem: 1d20+3=8, 1d4-2=-1.
[/sblock]
 

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InVinoVeritas

Adventurer
Holphin's dog stands its ground, ready for action. Holphin, just behind him, gives the dog an inspiring touch.

[sblock=actions]
Holphin casts Guidance on the dog. The dog readies an action to attack any rat that approaches.
[/sblock]
 



Mahorfeus

First Post
Hearing Coreuth's exclamation, Bozzago opens and shuts his beak with a clack of approval, following after her. He considered it more of a tactical retreat - with the passages as narrow as they were, fighting so many enemies would be obscenely difficult.
 


Mark Chance

Boingy! Boingy!


Lem will go full defensive and retreat next to Holphin. Quillian stays where he is, ready to zap the first enemy that he can get a clear shot at, watching both hallways.

"I give up!" Coreuth exclaims. She turns and heads towards the east corridor to explore that path.

Holphin's dog stands its ground, ready for action. Holphin, just behind him, gives the dog an inspiring touch.

As the adventurers fall back toward the first room, the rats hesitate until a screech from behind them urges the rodents forward. Holphin's dog snaps its jaws at the injured giant rat, but misses. The oversized rodent snaps back, nipping the resolute dog.

Hearing Coreuth's exclamation, Bozzago opens and shuts his beak with a clack of approval, following after her. He considered it more of a tactical retreat - with the passages as narrow as they were, fighting so many enemies would be obscenely difficult.

Coreuth with Bozzago behind move into the eastern corridor. The passage to the south appears to have been burrowed, and it branches after about ten feet. Farther down the hall is a door, and the corridor turns to the north.
[sblock=Combat Stuff]
Initiative Order: Goblins 21, Coreuth 19, Lem 18, Quillian 18, Holphin 11, Giant Rats 10, Devon 9, Bozzago 5.
Coreuth: injured (4 points); +1 to saves (7 rounds); guidance in effect.
Goblins: #3 dying (12 points)
Rats: #1 injured (4 points)
Resolute Dog: injured (1 point nonlethal)
[/sblock]

[sblock=Dice Rolls]
Dog vs. Rat: 1d20+3=11, 1d4+1=5.
Rat vs. Dog: 1d20+1=16, 1d4-2=0.
[/sblock]
 



GlassEye

Adventurer
[MENTION=2795]Mark Chance[/MENTION]
[MENTION=6667193]sunshadow21[/MENTION]
[MENTION=6667969]Mahorfeus[/MENTION]
[MENTION=6667972]galahad0430[/MENTION]
[MENTION=34958]Deuce Traveler[/MENTION]
[MENTION=41485]InVinoVeritas[/MENTION]
[MENTION=6667153]gryphon_gold[/MENTION]

[sblock=XP]Okay, one month is too long a break. I’m officially ending this adventure on October 5th so that the characters can go back to the Dunn Wright Inn and join other adventures. I'd write up a nice scene where the characters bravely fight the goblins and rats and finish exploring out the barrow and find lots of gold but I just don't have the time right now; you'll have to imagine it. Sorry.

This adventure ran from March 19, 2011 to October 5, 2011 (201 days)
Mark, your last post was September 5 so you’ll get DMC for 171 days (11.97 DMC)

I’ll give full experience for the encounter that you began and you’ll get time experience.
Total Encounter XP (6 goblins & 2 dire rats): 1080 or 180 xp each.
Encounter GP: 1450. 242 gp each, or one CLW potion and 192 gp each with two potions remaining.

Quillian Barthony (sunshadow21) Starting XP: 0
186 days x 7 xp = 1302 xp (2nd level) & 1116 gp
15 days x 11 xp = 165 xp & 165 gp
Encounter = 180 xp & 242 gp
Totals = 1647 xp & 1523 gp

Lem the Cook (Deuce Traveler) Starting XP: 0
Same as Quillian above.

Devan Belanti (galahad0430) Starting XP: 455
121 days x 7 xp = 847 xp (1302 total, 2nd level) & 726 gp
80 days x 11 xp = 880 xp & 880 gp
Encounter = 180 xp & 242 gp
Totals = 2362 xp & 1858 gp

Holphin Halicarnassus (InVinoVeritas) Starting XP: 772
76 days x 7 xp = 532 xp (1304 total, 2nd level) & 456 gp
125 days x 11 xp = 1375 xp & 1375 gp
Encounter = 180 xp & 242 gp
Totals = 2859 xp & 2073 gp

Coreuth Din’assa (gryphon gold) Starting XP: 772
Same as Holphin above.

Bozzago the Brisk (mahorfeus) Starting XP: 902
57 days x 7 xp = 399 xp (1301 total, 2nd level) & 342 gp
144 days x 11 xp = 1584 xp & 1584 gp
Encounter = 180 xp & 242 gp
Totals = 3065 xp & 2168 gp

Note: the XP total includes xp you had before this adventure. The gold total should be added to what you had previously.[/sblock]
 

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