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STARP_President said:There's one other factor, though. The character is becoming a nuisance. He attacks everything. His first thought is to fight, and his second is to fight as well. If there's nothing to fight he starts fights. Last adventure he wandered around the town beating up guards (for which I gave him a warning - he does that again he goes CE instead of CN).
I'm going to disagree with the two previous posters as to how this is best handled because I don't think you cure major differences in play style "in game" and that's what I think this is. The best course of action in my opinion is to sit down with this guy outside the game and lay it out for him.
Just say, "Look, I get that your character likes to fight. But you're smart enough to know that starting fights with guards like that is going to take us in one direction. That direction is the removal of this character from the party and, possibly, if feelings get hurt in the process, your exclusion from the gaming group. Attacking innocent NPC's just because you're bored or your character is sociopathic is completely disruptive to the sort of game that the rest of us are interested in running. If you're thinking about doing that any further then I would urge you to reconsider. Because I can't allow that to continue. If that is the sort of game that you would really prefer to be playing then it would be far better for you to leave this group peacefully while everybody is still friends and go find another group to game with that is more in line with your desires."
It is one thing for him not to be heavily into character development. But disrupting the entire game that way is a whole 'nother kettle of fish. And a stinky one at that.